An Exquisite Corpse

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::| an.exquisite.corpse : discussion : 36 |::

Everyone be nice to poor Corpse 0449. It took 17 players and more than three months for it to get here.

Phineas at September 7, 2006 6:49 AM

This is one time I do wish I hadn't missed a pixel at the top of my slice - heap scorn upon me for this error :( otherwise I would have had a perfect blend. Mea culpa Mea culpa. Still I like it. Phineas, thanks for sticking with it. Summers are tough.

lilah at September 7, 2006 7:10 AM

lilah, have you ever considered branching out, trying a visual style other than 'puree'?

Daniel at September 7, 2006 8:41 AM

Daniel - I generally use a style until it no longer is fun - this is a game to me

lilah at September 7, 2006 11:26 AM

Yeah, I know it's a game to you. You say that frequently. Unfortunately that game appears to be solitaire.

You don't seem at all interested in preserving any continuity in the corpses, or in collaborating in any way with the other players here: you just do the same thing every single time, regardless of what the preceding slice looks like.

Personally I find that really inconsiderate. If you're not going to pay any attention to the other players, why bother playing at all?

Daniel at September 7, 2006 2:53 PM

Hmmm...

Three rather out of place tiles, even if (ignoring the pixel break) there is at least attempts at matching.

As Phineas has requested, I will attempt to be nice - but I took a long time on my tile, and I would judge that soup took some effort in his choice of theme. Seams a bit of a wasted effort when the outcome is a such a muddle.

lilah, I do believe that your "style" has artistic merit - but I am not sure if it works well in the centre of a corpse - perhaps you could save it for starter or ending styles, I think it would work better there.

Janette, I appreciate that the slice you were sent may have been daunting, in which case it would probably have been best to pass it on rather than using a simple cut and paste. Having looked back at your previous tiles, this seems somewhat out of place, it's a real shame you haven't stuck at it here as I think you could have had some fun with the black and grey lines.

soup, I'll admit I'm one of those "Hand Drawn" corpse people. But I still see merit in borrowed images, and love your idea. It would be interesting to see how a map like that could be continued in the future.

Me, I really enjoyed this one. The slice I was passed from lilah was intricate, but gave me come interesting colours and textures to play with. I'm just a little irritated that I put goose feet on a spurge!

quackling at September 7, 2006 3:15 PM

I always pass on corpses that I see Lilah participating in. FYI lilah. But surprisingly, I like this corpse.

mariam at September 7, 2006 6:52 PM

Lilah, did you tutor Janette?

FogBaron at September 7, 2006 7:47 PM

Wow... craptacular. I know I should be nice, but I can't help it... it's like a car wreck. you know you shouldn't gawk, but the carnage begs for attention. The first slice left so much potential for the rest of the piece, but it's like everyone gave up. It's like getting a full scholarship to harvard and deciding to just say "f**k it" and work at 7-11. Maybe I'm just venting my own frustration at my current corpse sitting around unfinished for the last month. FOR THE LOVE OF ALL THAT'S GOOD AND SACRED, WOULD SOMEONE PLEASE COMPLETE CORPSE #0530!!!

deathmetalchef at September 7, 2006 8:50 PM

Well Phineas - guess they don't know how to be nice -

lilah at September 7, 2006 10:13 PM

I'm happy to see other's finally seeing through this ruse.

All in all, the colors are nice and the top and bottom panels are nice and everyone seemed rather nice in their comments considering their frustration. Lilah, maybe things would be nicer if you tried being "nice".

damselfly at September 8, 2006 12:07 AM

I like the swirly backgrounds on the bottom two panels very much, but the grey and black stuff in Lilah's panel is rather jarring to my eyes.

The first two panels look rather intricate and interesting, but I bet they were a devil to try and continue from.

mjhoward at September 8, 2006 2:44 AM

excellent job with the transition, Quackling

jakedrews at September 8, 2006 6:58 AM

Firstly, CUDOS to those 4 who didn't give up and 'pass it on' just because it was too hard! It seems most people did (~12?). For the record, my 2nd. panel was sitting ready on the site since MAY, so it was the third & forth that seemed hardest to complete for the majority of the participants. I know my top merge wasn't the best, but it seemed to keep with the 'theme' of the first panel...and I thought someone would at least give me a little credit for my 'flying birdies'! This was an attempt to use an element that emerged from the 'cut/paste/flip' ...and I was hoping to give the panel a more organic feel...? The creative challenge in this whole corpse thing - in my view - is to use the elements you are given, (especially if they have distinctive and defining shapes), and then, only when those elements are very simple (ie: colour blobs, textures), perhaps then expand those and bring in new elements... Perhaps both quackling & deathmetalchef can stop being armchair critics, and try to re-do the second panel, showing us all how it 'should' be done? It's not a carwreck, just a 'naughty little panel', and working at 7-11 is a viable option for a Harvard Graduate if it means more time with your family, and not becoming an arrogant, judgemental git!

Janette at September 8, 2006 9:51 PM

Guess what?
Seems there's been a technical glitch in the uploading process of my panel!
The overlap didn't occur...in the way it did on all my previous panels...although my process has been identical every time!
I've asked for Phineas to look into this, and perhaps reassemble it with his tender loving care, so as to allow it's full grandeur to emerge...
It sure has had a hard slog getting there...
Thanks for your assistance!
PS: I love you too!

Janette at September 8, 2006 11:46 PM

Janette, would you like me to send you what I would have done with the top panel?! It will be nothing like what ‘should’ be done, because that is entirely up to the individual. I was merely stating that your previous panels have been of a much higher quality in my mind.

Your "birds" add interest, yes, as do the blue lines, but I can't help feeling that there is something missing from your panel that you didn't quite get to. That is criticism Janette; something that adults in every profession, including the Co-op down the road, should get used to and act upon, not sulk about!

quackling at September 9, 2006 5:23 AM

Janette, in all the chaos of that Corpse I didn't see that there was an overlap meant to occur. And if you emailed me about it, I didn't get it. I'll fix it at my earliest opportunity.

Phineas at September 9, 2006 8:52 AM

Lilah:

Greetings from the Bastard Planet!

Tried to write you, but my e-mail kicked back...

Miroje at September 9, 2006 8:57 AM

I've taken a good look at this corpse from the home page, and by seeing it as one graphic design, it really is very balanced, connective, coldy alike and you know what? The panel I like the best and that ties the whole thing together from the perspective I see it, is Lilah's. Good work Oh, and Jennette, the fish ARE very clever. I didn't notice how you lifted a piece of the above design to recreate it like a fish. I happen to love that kind of thing, and I like when people mirror a strip to help them match and then work from there. Who died and left so many bosses on how and what a corpse is suppose to be like and what style, and how alike it is to the artists other panels. Come ON folks. Take a look at every one of YOUR panels and tell me you, too, aren't doing the same thing over and over, just your way!

Fierce Grace at September 9, 2006 11:09 AM

The overlap problem is fixed now.

Not that anyone asked me, but I actually think Lilah's bit works pretty well here. Her style is not one I'm immediately drawn to, but if you look at the whole thing it has an interesting kind of movement in this case.

Only thing that still bugs me is that white line.

Phineas at September 9, 2006 1:01 PM

Phineas, I thought you had the power to make that white line go away...

jakedrews at September 9, 2006 2:09 PM

Thanks for your help, Phineas...works much better now! Is there a way I can avoid this overlap issue in the future?

And, quackling...I can take criticism extremely well indeed - infact - perhaps I should be flattered you've even bothered to look at my previous work (I have used similar ideas in #0441); but the quality of any individual panel can never be guaranteed, and is only as good as the entire effect of the finished Corpse... surely that's actually the glorious 'chaotic' point of the project!

But...I can dish it out too...preferring to criticise the critics, not the artists who have endeavoured to make something actually happen - for better or worse...

I'm not sure what motivates you to be part of this forum...and although I was invited to join by an 'artist'... I myself have invited many people to join who do NOT consider themselves as 'artists', as this forum is so open and emancipating... and people have found it inspires their creative juices...which can only ever be a good thing!

Perhaps if you want the completed corpses to be of a 'professional' standard, you could consider starting another forum for specialists, where they have to pass a screening process before being 'invited' to participate?

I'm also not sure why FogBaron thinks Lilah tutored me...our styles are vastly different...
yet, I also feel both panels work fine in this corpse.

As far as 'passing' on corpses depending on who is participating...this seems a bit egocentric! Why would anyone limit the creative challenge of working on a corpse out of 'fear' that the finished product may not be something they want to print out and hang on their wall?

I actually print out and frame every corpse I participate in, and they have inspired many conversations indeed! Corpses are so much MORE than just pretty pictures...

One all-encompassing definition of Creativity is 'the ability to solve problems'...
whether they are self-created (such as a blank canvas or a block of stone), or problems that are thrust upon you by life...or other artists!

Enjoy the journey people...we are very lucky to have the opportunity to connect in such a bizarre way... ;)

Janette at September 9, 2006 10:06 PM

I think Janette has a few very good points... I don't understand the vitriol that this corpse has stirred. While it is infuriating when people completely ignore the clues given in the 15 pixel slice and just do whatever, this has not happened here. Janette has clearly taken elements from the preceding slice to do her part, as has Lilah, and as has Quackling. The final corpse as a unified piece is not fantastic, but that's the risk we take when we put our efforts out there. I've certainly seen some butt-ugly corpses here lately, but none as awful as the comments here!

Maria P at September 10, 2006 1:45 AM

aw. I take back that last, butt-ugly comment. What I mean is, no corpse is as ugly as some of the comments this particular one has elicited. Okay. That's better. I think.

Maria P at September 10, 2006 4:38 AM

Janette, for some reason I feel compelled to reply to you and justify myself. Perhaps it is because I agree with quite a lot that you have said, maybe it’s just cause I’m in the mood for an argument!

“The quality of any individual panel can never be guaranteed…”

Well, why not? Surely on a website that displays your work to the rest of the public you would try to do your best on each panel you are given. That is all I am asking for, effort, not a masterpiece in every tile. In the case of this corpse, I believe that you weren’t quite as engaged with the piece as the others you have done. And I am sure that Lilah too, when she can find it in herself to let go of this “style” will be able to create something with forethought rather than coincidence in mind.

“…and is only as good as the entire effect of the finished Corpse”

Here I completely agree, and that is the fun thing about these corpses, finding out what went on before and after yours, and how well that fits to your preconceived ideas. I’ve been really pleased with the way that most of the corpses that I have participated in have worked out, but this one jars with me a little.

So why shouldn’t I air my thoughts on why it does this? Yes, this does mean that I will “pick on” individuals, because it is the individuals that contribute to the final collaborative piece.

But isn’t that why this little comment box is here, for critics and praisers to give their voices and the artists to give theirs?

“Perhaps if you want the completed corpses to be of a 'professional' standard, you could consider starting another forum for specialists.”

God! I’m sorry! I never meant to make it sound like I think I’m a professional! I’m crap at art in a “professional” sense. But like others here, I enjoy the challenge and try to do the best I can with what I get.

I wouldn’t join a thing like this if I was just going to spend an hour fiddling with colours and lines in paint and don’t think about how I could improve it before I send it off. But I appreciate that, possibly unfortunately, there are people here who do that and in normal instances, when I can see that this is the best an artist (because I think we are all artists to varying extents) can do, I don’t whinge about it!


(Not so) Fierce Grace,

“Who died and left so many bosses on how and what a corpse is supposed to be like and what style, and how alike it is to the artists other panels.”

When I first read this, it angered me, I’ve calmed down now, so I’ll comment as calmly as I can.

The idea of a corpse is that it is collaborative art, I’m pretty sure I’m right in saying that collaborative means working together. Lilah is aware, very aware by now I should think, that most other people here do not use the same style as her. She knows that when she uses it, she will probably find that people give her derogatory comments afterwards.

This in it’s self I think is why we must call Lilah’s panels ART. The best art and creativity should stir emotions in people, and her tiles most certainly do that! However, I do not think she has “collaboration” in mind, and THAT is the real reason why people will slate Lilah’s work.
As someone up there said – she is playing solitaire, which is not what a corpse is about.

Anyhoo… I quite like the fact that this corpse has rattled peoples cadges – and, just like a car wreck, I am sure it will have people gawping at it for a while yet!

quackling at September 10, 2006 6:10 AM

The strange fate of Corpse #0530.

It reminds me of that saying, "When the Gods want to punish you..."

Miroje at September 11, 2006 10:20 AM

The strange fate of Corpse #0530.

It reminds me of that saying, "When the Gods want to punish you..."

Miroje at September 11, 2006 10:21 AM

Clearly, when the Dwarf left; my brain decided to tag along.

Miroje at September 11, 2006 10:23 AM

Lilah, I love your work. The creativity, individuality, composition, and aesthetic consideration that you put into your work puts the naysayers to shame.

Fellow corpsers, ask yourselves this; is an individual's talent more impressive if it offers assimilation or innovation?

barowles at September 12, 2006 10:10 PM

P.S.
Quackling:
Using quotes around the word style when referring to another's work makes you look like a "condescending snob".

barowles at September 12, 2006 10:25 PM

Phineas - Bugs me too - dang wish I hadn't missed that pixel - can you erase it or is it not worth the time or trouble? barowles - thanks for the kind words, I'm glad you enjoy my slices. And as for some of the rest of you - oh well, seems our definitions of collaboration do not match. Sorry you dislike what I do but as I have stated so many times before ... c'est la vie. Hopefully, it improves your day to bash me in this forum. No worries it doesn't bother me in the least :) Miroje - looking for your email :)

lilah at September 13, 2006 8:05 AM

I love this corpse. I kiss it's bearsywearsy goose feet.

Jessica at September 17, 2006 11:17 PM

jonny

jonny at September 18, 2006 12:26 AM

zzzzzzzz.................

damselfly at September 18, 2006 3:13 AM

I like this corpse as a whole! Well done Lilah.

krazykaz at November 22, 2006 12:17 PM

hope an overlap never happens to Daniel............

krazykaz at November 22, 2006 12:28 PM

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An Exquisite Corpse is a collaborative experiment in the creation of visual art through the tapping of the collective unconscious...
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